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<oembed><version>1.0</version><provider_name>Gizmodo Australia</provider_name><provider_url>https://gizmodo.com.au</provider_url><author_name>chrisjager</author_name><author_url>https://gizmodo.com.au/author/chrisjager/</author_url><title>Horror In Virtual Reality Is Too Much Nope To Handle</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="ronQjgFkpn"&gt;&lt;a href="https://gizmodo.com.au/2015/06/the-kitchen-on-project-morpheus-is-too-much-nope-to-handle/"&gt;Horror In Virtual Reality Is Too Much Nope To Handle&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://gizmodo.com.au/2015/06/the-kitchen-on-project-morpheus-is-too-much-nope-to-handle/embed/#?secret=ronQjgFkpn" width="600" height="338" title="&#x201C;Horror In Virtual Reality Is Too Much Nope To Handle&#x201D; &#x2014; Gizmodo Australia" data-secret="ronQjgFkpn" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Project Morpheus is an upcoming virtual reality headset for the PlayStation 4. Like the Oculus Rift and SteamVR, it transports the player inside the game world with every head movement faithfully recreated onscreen. At E3 2015, we tried out a haunted house game called The Kitchen that takes its cues from grueling survival horror movies [&hellip;]</description></oembed>
