Star Trek: Discovery’s VFX Supervisor Talks Building a Bold Future for the Aesthetics of Space

Star Trek: Discovery’s VFX Supervisor Talks Building a Bold Future for the Aesthetics of Space

Another week, another interesting Star Trek: Discovery interview. This one is about the visual effects.

VFX supervisor Jason Zimmerman had an interesting challenge ahead of him when facing down work on the third season of Star Trek: Discovery: establishing the visual language of an entirely new era of the show’s canon, one that is farther removed from established times than anything we’ve ever seen in the series. What should it look like? How faithful should it be to what came before? Would it even be recognisable to our heroes?

Talking to Wil Wheaton for “The Ready Room,” Zimmerman discusses the challenge and particularly the difficulty that goes into, say, designing a new take on Federation headquarters, or the Voyager. It’s a tricky balance, as he shares it, wanting to develop new thing while still capturing something that fans can recognise and claim as their own.

[referenced id=”1528769″ url=”https://gizmodo.com.au/2020/11/star-trek-discovery-comes-home-for-better-and-worse/” thumb=”https://gizmodo.com.au/wp-content/uploads/2020/11/13/djk9jq0pffk4xpbuag7n-e1605213744635-300×149.jpg” title=”Star Trek: Discovery Comes Home, for Better and Worse” excerpt=”So Earth might not have been home home for the tired, buckling crew of the USS Discovery. Trill might not have given all the answers, besides a reckoning of just what a number nearly a millennia of time travel will do on people. But now, our heroes have found the…”]

Honestly, this would be a pretty compelling interview show if Wheaton just let the guests talk more. All the same, Zimmerman has some really interesting things to say here. Discovery is going to some fascinating places, and Zimmerman’s role in designing the visual language of those places is significant and really interesting.